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Wednesday, 29 June 2011

Jobs In Interactive Media

In this post I explain my top three interactive media jobs.

Developer

I believe being a developer within the industry would by far be the most interesting, and the most important to the workings of any interactive product. This is where all the intuitiveness behind the inner-workings of a product comes into play. Though you may not be at the highest rank of the productions job roles, this would for-fill me far more than sitting at a desk and ordering people around.
As a developer it would be you position to host your own skill in the use of mark-up languages, authoring tools and scripting languages to create your product. The key skills that any developer should have under their belt is a good knowledge of programming and its principles, knowledge of mark-up languages and scripting, the ability to self study and to discipline yourself in the process.

Designer

Being a designer would be fun because you would get to create the main feel and look of the product, what your role as designer entails is effected massively by the size of and type of company or team is working on the product. It is the designers obligation to stay aware of the tools and technologies being used to build the product and in his or her interest to stay aware of what these technologies can and cannot do. Within smaller companies this job can be quite likely to overlap with the developers role, because I like the sound of both of these jobs I see this job could be rather suiting. As a designer it is your place to create separate visuals within the product, say for different layers and sections of a website, its very important to understand how visual elements may interact with one another for the user, and how the user may feel when trying to navigate or use an interactive product, suggestiveness and things alike.

Programmer

This job to me seems to be the most technical part of creating any interactive product, for without this role in place none of the functions of the product could ever have been accomplished. As a programmer it is your place to provide the product with its functionality, programme individual software for the product and devise your own working systems and databases. You would have to create your own software as part of the interactive media product and if it were for web based application use the software have to be implemented so that it could run from the server itself so that it could be constantly accessed. It is usually the job of someone with past experience working with Java or C++, and for certain web use PHP and or Perl and mark-up languages.

But after reviewing all the roles of these products I am not entirely sure of which I would pick....so lets review the salaries.

The below salaries have been obtained from the website "www.itjobswatch.co.uk"

As a developer in the interactive media industry you are likely to see around on average ( a quoted salary) £40,000, but this can range from £70,000 or even more.

As a designer in the interactive media industry you are likely to see around on average ( a quoted salary) £36,000, but this can range from £60,000 or even more.

As a programmer in the interactive media industry you are likely to see around on average ( a quoted salary) £37,500, but this can range from £62,500 or even more.

These salaries and trends tend to change rapidly and as a result you can never be too sure what the future holds in terms of income, you have to strive to become top of your game.

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