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Wednesday, 29 June 2011

Response to Star Wars

Star Wars has derived from the science fiction genre, as a futuristic fantasy it prides itself on on very early adaptations in CGI (computer generated imagery), being the first to really capture such a vast audience with the amazing "lightsabers" and special effects. From the now well explored science fiction film genre we can expect natural human fantasy's, extremely beautiful or ugly woman, magic or unreal perceptions of physics, there are endless possibilities to this genre especially with the new advanced uses of special effects software and all sorts of new inspirational technologies. Star Wars meets this genre very clearly with the most amazing ideas for the fantasy, an inspiration to many writers and film makers, the series of films all contain human fantasy's about physics and it can act, shown through the use of "the force", which can magically determine your winning of a battle between good and evil. There is only one female character in the whole series of Star Wars and she just happens to be very attractive, which seems to suit the geeky goers of this series of films. Space travel, oh the wonderful world of space travel, another fantasy for all the geeks in fact anyone just in particular the geeks. When Star was managed to navigate itself from one platform to another, from a film series to a game series it has astounded everyone with the amount of joy it has provided people with when playing it on their consoles. I remember playing the Star Wars series of game and it provided so much fun. But how has the genre changed jumping from these to platforms for media, jumping into the interactive scene has changed the points and positions you view the story from, playing as different characters involving yourself in different scenes and perspectives. The genre changes, bringing in more action and a bit less following of the storyline, but the games tend to involve cut scenes from the film though not all of the Star Wars games do, so that enhances the story telling quite allot when you have finished your objective or mission in the game. The reasoning behind the game becomes allot more about action is because the game is purely based around battling and attempting to kill the opposition because that is all the game can let you do, though some of the Star Wars games let you try and solve puzzles and things alike.
The significance of the narrative and meaning behind Star Wars, the underlying structure of Star Wars is held together by the good versus evil keystone of many films, tackling audiences morals making people look into themselves making self reflection allot more interesting for the viewers. Within the story we have the good, which is the Jedi and the bad, which is the Sith, they both work to battle each other through out the galaxy, attacking one another for various reasons. Corruption within the politics of the film brings the senate to fall into the hands of the Sith creating anarchy yet still Sith rule. Throughout the film you can see relevance to the cliché story structure of the heroes journey, Anikan Skywalker not set into an ordinary world but still set into a world is called to adventure by the Jedi due to his powers of the force that are picked up in his blood properties, due to the fact that he misses his mother he does not wish to accept the call but at the same time he is mentored by the Que gon and Obi won. He is then put to the test in his abilities with the force when he has to battle it out in a highly dangerous podrace. So it clearly does have relevance to the heroes journey though it is not Anikan that turns out to be a hero, it is his son which turns out to be the hero. This is just what makes the story so epic and manages to lengthen it out to an amazing series of films. From watching Star Wars audiences may feel the need to an active interest in politics and take a second look at how meaningful the world of good and evil can really be, also their perceptions on immorality and morality.
The story to Star Wars represents types and encourages to take sympathy on the side of the Jedi, for they are siding with the innocents constantly and are staying true to the traditional ways of the Jedi, whereas the other type in the film of which there are two are mercilessly killing innocent people targeting races that may affect their domination of the galaxy. There are "clones" within the film but they are divided between the Sith and Jedi, they are seen as a minority that come under the idea of metaphorically speaking nationalities within a war between two super nations. The clones trying to pick their sides represents the politics of the film and how good can prevail against the forces of evil. The minority groups are not represented with having pivotal roles within the story but can help and feature in certain battles which increase much more interest to eccentricity of the film, also improving on the amount of merchandise that can be produced, improving the overall net profit. With all these different groups you would think there would be some diversity between the male and female population but the film disappoints with there being only one female character that is the love of the once heroic but end resulting main villain of the films. Typically the female character is very attractive and she certainly is in the series whereas the men play the main roles and feature most of the dialogue within the films. Unfortunately I feel there are sense of prejudices within the film, maybe its because it was when the film series started or just the feelings of the creator "George Lucas", its not nice hear it, disgustingly the film only features one black character "Mace Windu" and only one female which appear in an uncomfortably token way, maybe these were the views of the writers but it is one factor about the film I do not like.

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