Welcome to my blog! :) this blog is devoted to giving an insight into the world of DIGITAL COMMUNICATIONS. This is a college project based blog and aims to please any visitor no matter if they are from college or not, Hal Chesher welcoming you!

Friday, 30 September 2011

DragN'Drop Game-Steady Progress

The game has been making steady progress, so far I have found a suitable engine for supplying an element of physics within flash when objects are static or dynamic in runtime. The name of this engine is Box2D and has been written with the use of flash action script 3.0 and C++ scripting. Today I've been working on my proposal to the game. More and more ideas are developing, making more space for work, well/we'll see how it goes.

Monday, 26 September 2011

Tims great lesson taught me the importance of see below


Today was about understanding the importance of specifying the parameters of your briefs and proposals within the industry, knowing what is expected of you by the client is extremely important and if a deadline is not met how crushing this could be to your name and status within the competition of professionals in the media industry. As an amateur student it is important to know that professional work to come in the future will not be so forgiving, the industry has a standard and if you don’t meet it, well, you are not in the industry. This is why it is so important to put all your effort into your work even if it isn’t working as a professional. Be happy to work for free as long as it isn’t taking any money off of you then it is good experience at the end of the day, getting your name out there for more customers eventually referring you as a professional. If you are able to except the work on offer but you don’t believe you are able to match the standards expected of you, get in a professional to do the work for you showing you the ropes so you know how he or she went about completing the work, just give all the money and profits that would have otherwise gone to you, you don’t want to be taking work from professionals when you are doing a terrible job at their work. The basis of the average contractual agreement within the media industry establishes the product being promoted, the audience the product to be created is intended for and the specified budget for the product. As a student  or an amateur it is important to understand that you have no real rights in the market and you don’t control the game, do not go taking professionals work away, if it’s a market you want to be considered in or work in don’t go screwing it up. As a real professional doing freelance work you are free to specify your own hourly rate defining it on how qualified you really are, the hourly rate can be £30 to £90 and so on, sounds Ludacris but if your good enough you are good enough. The different demographics that come into the defining of media products audiences are: culture, age, sex and sexuality and the different grades in social grading ranging from A-E.

Thank you and babye!

Friday, 23 September 2011

Creating MovieClips within Flash and importing from the library

In my lesson with Jules today I've learnt how to create MovieClips purely within action-script and how to import elements such as graphics/bitmaps and MovieClips straight from the library into a blank stage. This has improved my knowledge and confidence within action-script I'm sure there will be many more lessons that went as good this one did to come.

Thursday, 22 September 2011

Reviewing Drag and Drop based Flash games


Purpose of this document is to review and analyse “DragNDrop” based flash games.
“Positional” Review
Author-Vector Games
I enjoyed playing this game though I found it very frustrating at times, due to the fact of tediousness trying to maintain the sprites in a static state. The purpose of the game is to create structures that the games asks of you to create, the structure has to hold and stay in the desired state for 5 seconds otherwise the positioning of the objects you are building with have to be realligned into their appropriate positions. Different shaped objects are given for you to build with, they consist of triangles, circle and many squares of different lengths and widths. The game gives you a 3minute elapsed time before you’ve ran out of time for that level, otherwise its gameover. As far as flash game categories go; this comes under the physics games flash category, though you could argue it was also puzzle.
“Boneless” Review
Author-Addicting Games             http://www.addictinggames.com/life-style-games/bonelessgirl.jsp
This game isnt so much a game in the sense that you have a challenge, the fun you have playing the game is in dragging and dropping an animated purely by your actions doll. The fun is in imagining how much that would really hurt in real life, instead you get to invisage the punishment in flash player. The game works by generating random circular objects throughout the never ending fall the doll is taking, you just get to sit back and watch her get hurt untill she get stuck or ou want to hurt even more, unfortunate there is no other level of interaction in game, all in all a very fun game. In accordance with the author this come under the game category of life and style games, though its his/her interprutation.
“Gravity Master” Review
Author-Astro75                Music-Reasoner               http://www.gravitymaster.net
This game is brilliant for a flash game and offers allot of fun, cleverly using the drag and drop commands to write the ability draw physical shape withing the game. The aim of the game is to collect all goal/target/balls that are throughout the levels, you have different platforms and obstacles you have to work your ball/sprite across. This would come under the puzzle or logic category for you really do have to think about what you are going to o to complete the level you are playing, use your brain power! The game is quite a professional standard as far as little flash games go, I feel learning how to create these physics based games would be very interesting this has been far the most fun one I have played so far, you best go and test it out! :)

Tuesday, 20 September 2011

Hooray Limited, promote our Slinky, interested?


Brief
We are Hooray the almighty company; we create great toys for you great people.
Work from home, though our officers are on offer if need be.
Create a promotional video based advertisement to show off the new wacky product “The Slinky”, you are offered two weeks to create the media product promoting and listing the uses and entertainments/experiments of “The Slinky”, though you have to weeks to produce the desired media work must start by the 23rd of October for deliverance on the 29th you will be under supervision of our brand look and sales advisor. The advertisement is to be aired on the television and will be approximately 20 seconds in length, make an attempt to squeeze in as much useful information as you can about the product to offer the most friendly and professional impression on the audience. You must recognise and survey the specified demographic and if need be alter it, take into consideration the interests and the media intake of the demographic, it is expected that ten year olds will be the most likely candidates to purchase the product, we have found that shops in town high streets are the prime location for such a product as ours. Take into consideration the colours of the advertisement and various properties that may increase the appeal to the chosen demographic, also taking into consideration the ways in which similar products choose to advertise, the tones they use and style of their media. At the end of the product when your happy with your result you must present a production file detailing the ins and outs of your production and the processes of work you have undertook, filing your schedule and products/software used to create the promotional media. Take inspiration from high end brands, using examples like McDonalds and their “I’m lovin it” theme, conveying the happiness behind the product. The budget for the promotional media is £8000.
Through accepting our terms and conditions you are abiding by law and accepting that any work produced by you under our employment purposes cannot be used by you or any other for financial gain. All rights will be reserved for Hooray limited.
Thankyou for the interest.